AEGAN For Mechanical Design
Developed a autoencoder and generative adversarial network for mechanical design.
Designing hardware and computational systems
I'm an electrical engineer and innovator exploring ideas across hardware, semiconductors, and artificial intelligence.
A selection of technical projects I've built or contributed to.
Developed a autoencoder and generative adversarial network for mechanical design.
Designed and simulated a low noise sub-threshold amplifier for brain interfacing electronics
Designed a 32-bit pipelined MIPS-like CPU in Verilog with hazard detection, forwarding, and a Wallace-tree multiplier, deployed on FPGA to control a custom walking robot.
Custom-designed op-amp based headphone amplifier with Baxandall volume control and low-noise analog layout.
Where I've worked and what I've shipped.
Mixed Signal Design Validation Engineer
Design Certification Engineer Intern (Aviation Division)
Product Engineer Intern (Vascular Devices)
Technologies and tools I use to design hardware and software systems.
A bit about my background and what I care about.
I'm an engineer who builds systems across hardware and software, from digital logic and embedded systems to full-stack applications. I enjoy working from first principles and designing solutions that are both simple and robust.
I'm particularly interested in computer architecture, embedded systems, and the intersection of hardware and software, as well as tools that improve how engineers build and ship systems.
I like building complete systems end-to-end, including custom CPUs on FPGAs, analog circuits, and production-ready software. I focus on performance, reliability, and clean design.
I want to keep working on increasingly complex systems, from low-level hardware to full applications, and develop a deeper understanding of how to design efficient, scalable, and elegant solutions.
Get in touch for opportunities or collaboration.